Files
SCrawler/SCrawler.YouTube/My Project/Resources.resx
Andy e868c2e694 2023.5.12.0
IPluginContentProvider: add 'ProgressPreChanged' and 'ProgressPreMaximumChanged' events
YT.MediaItem: change folder opening on double click
YT.VideoListForm: change the icon for the 'Download' button

Add advanced progress
Add user metrics calculation
UserDataBase: fix GIF hash bug
Instagram: heic to jpg
Mastodon.SiteSettings: add the main domain to the list of domains with saving the settings
Mastodon.UserData: handle 'Forbidden' error; fix bug in parsing non-user posts
Pinterest: remove cookies requirement for saved posts
PornHub: fix resolutions issue; add 'DownloadUHD' option
Reddit: fix missing images bug; fix broken images bug; update container parsing function
MainFrame: fix collection pointing bug
2023-05-12 20:00:32 +03:00

154 lines
8.5 KiB
XML

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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
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<data name="StartPic_Green_16" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<data name="VideoCamera_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Content\Pictures\VideoCamera_32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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